Design Principles Review and Proposal
My scene will focus on lines, drawing the viewer into movement. The basis is the character running in a line, on a forest path. The path is flanked with trees on either side, tall straight vertical lines, with leaves only viewable in the distance, and their shadows from directly above the path. The moon will be visible on the the right center, rule of thirds style. The character will be on the left of this shot running, sliding, jumping, and so forth, over obstacles in the path. The only sources of light will be the moon, shining beams through the trees, which represents the goal, as the character runs towards that side of the path, and a spotlight, starting straight horizontal following the character, and pointing at the character. As the character moves further down the path, the spotlight moves more and more vertically above the character, until it is directly above, and revealed to be a spaceship with a floodlight, following the character. The scene ends as the character gets into a cave. The scene has little camera movement, with the camera mostly going straight to the right with the character, and moving forwards and backwards dodging trees. The shift in the angle of the spotlight will build intensity, as the character runs, and therefore the camera will also shake more as the scene goes on to add intensity.
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